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HitReactions and impulses

Posted: Tue Oct 30, 2018 1:59 pm
by manuk
Hey,

When an actor receive a hit, the system is calling a HitReaction with the "Hit and Death Reactions System"
(https://docs.cryengine.com/display/SDKD ... ons+System)
This working fine.

But an Impulse is added to this reactions.

Where in the c++ code this "impulse" is called ?
Im looking everywhere in the code, but dont found it.

Any ideas ?