[Solved]Game context stuck in "eIS_WaitForInGame"

Major bug fixed:

GC_GetEstablishmentOrder won't trigger because ChangeState() is never triggerd since time is never ready because AddSample() is never run; no samples -> no bandwidth calculations -> so no cached time -> hence time not ready.

No sample because millis was always at least 1.0, hence ignored.....and not added. (In the PONG message .-.)

Bug caused launcher to never initiate context -> finish loading level -> etc. etc.


And now I'm having to debug memory issues with memcpy/set and so on! yay!

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