Re: UI Action calling

#3
I found :) ( i looked for it but could not reach anything useful):

Code: Select all

IUIAction *yourAction= gEnv->pFlashUI->GetUIAction("YourActionName");

SUIArguments yourArgNAme;
yourArgNAme.Clear();// I do this everytime, if you want, you can remove this line
yourArgNAme.AddArgument(YourArgumentValue);// btw, you can add several arguments in order if you have got more than one

gEnv->pFlashUI->GetUIActionManager()->StartAction(yourAction, yourArgNAme);

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