Re: Will removing console also remove all logs?

#2
To disable the console please refer to the following archive where it has already been covered by Lavizh:
https://www.cryengine.com/community_arc ... 6&t=103221

As for the CryLog there are CVar's:
log_Verbosity -1
log_VerbosityOverridesWriteToFile 0
log_WriteToFile 0
http://docs.cryengine.com/display/SDKDOC4/CryLog

Here the description of the CVars:

Code: Select all

variable: log_EnableRemoteConsole DUMPTODISK
type: int
current: 1
help: enables/disables the remote console

variable: log_IncludeTime
type: int
current: 1
help: Toggles time stamping of log entries.
Usage: log_IncludeTime [0/1/2/3/4/5]
0=off (default)
1=current time
2=relative time
3=current+relative time
4=absolute time in seconds since this mode was started
5=current time+server time

variable: log_Module
type: string
current:
help: Only show warnings from specified module

variable: log_SpamDelay
type: float
current: 0
help: Sets the minimum time interval between messages classified as spam

variable: log_tick
type: float
current: 0
help: When not 0, writes tick log entry into the log file, every N seconds

variable: log_Verbosity DUMPTODISK
type: int
current: 3
help: defines the verbosity level for log messages written to console
-1=suppress all logs (including eAlways)
0=suppress all logs(except eAlways)
1=additional errors
2=additional warnings
3=additional messages
4=additional comments

variable: log_VerbosityOverridesWriteToFile DUMPTODISK
type: int
current: 1
help: when enabled, setting log_verbosity to 0 will stop all logging including writing to file

variable: log_WriteToFile DUMPTODISK
type: int
current: 1
help: toggle whether to write log to file (game.log)

variable: log_WriteToFileVerbosity DUMPTODISK
type: int
current: 3
help: defines the verbosity level for log messages written to files
-1=suppress all logs (including eAlways)
0=suppress all logs(except eAlways)
1=additional errors
2=additional warnings
3=additional messages
4=additional comments

You can also comment the following line of code out in ProjectDefines.h
#define ENABLE_DEVELOPER_CONSOLE_IN_RELEASE

as mentioned at the bottom of the following docs page:
http://docs.cryengine.com/display/CEPROG/Console

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