What can cryengine do with C#

These are my questions and I hope they can be answered.

1 What is the difference between using C# in Cryengine and Unity3d?
2 Can I only create nodes for Flow Graph using C#?
3 Can I still use Entities in GameSDK after creating a project with C# template?
4 What are the advantages of C# compared with Flow Graph?

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