GameSDK

#1
Hi,

I'm trying to use the game sdk on a project but i have a problem.
The gameSDK work with the GameSDK.dll on the asset. But when i compile the file and i replace it. I can't start the editor...

I tried to put all DLL (CryAction.dll...) in the cryengine folder but it don't work

Did you have any issue.

Re: GameSDK

#2
Hi,

I'm trying to use the game sdk on a project but i have a problem.
The gameSDK work with the GameSDK.dll on the asset. But when i compile the file and i replace it. I can't start the editor...

I tried to put all DLL (CryAction.dll...) in the cryengine folder but it don't work

Did you have any issue.
do you mean when you build for release via visual studio? that's normal once you packed and compiled your assets you can't access anymore the editor, the files are read-only.
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Re: GameSDK

#3
Hello, when i replace the gamesdk.dll on the gamesdk asset with my compiled gamesdk.dll the editor crash on loading.
I used this source code to compile my gamesdk : https://github.com/CRYTEK/CRYENGINE.

This is the end of my log file :

Code: Select all

<21:26:14> *** Start clearing render resources *** <21:26:14> Flushing pended shaders... <21:26:14> Finished flushing pended shaders... <21:26:14> *** Clearing render resources took 2.6 msec *** <21:26:14> Ending game context... <21:26:14> Destroying CActionGame instance 000001CC13D01EB0 (level="") <21:26:14> CSystem::Quit invoked from thread 12540 (main is 12540) <21:26:14> BaseInput - Shutting down all force feedback <21:26:14> ActionGame - Shutting down all force feedback <21:26:14> Ending game context... <21:26:14> Destroying CActionGame instance 000001CD2A3D6480 (level="") <21:26:14> [FEATURETESTER] Unloading all feature test data <21:26:14> [Lobby] Terminate service 0 error 4 <21:26:14> [Lobby] Terminate service 1 error 4 <21:26:14> Flushing pended shaders... <21:26:14> Finished flushing pended shaders... <21:26:14> System:Quit

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