behavior tree where the following code fits

#1
this is the code from the documentation it's not recognized probably changed
this one was outside class definition but it's not recognized

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GenerateBehaviorTreeNodeCreator(CBehaviourTreeNode);
and exposing behaviortreetofactory is not recognized also

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BehaviorTree::INodeFactory& factory = gEnv->pAISystem->GetIBehaviorTreeManager()->GetNodeFactory(); ExposeBehaviorTreeNodeToFactory(factory, CBehaviourTreeNode);

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