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[SOLVED] reduce g_playerinteractorradius (pickable object radius)

Posted: Sat Sep 23, 2017 2:00 pm
by ik-interactive
hi everyone, i need to modify the radius of the player when is near to object, the radius that call the "use message" i know that in console command is called g_playerInteractorRadius but when i restart the engine the value that i put is resetted to default, what file i need to modify?

Re: reduce g_playerinteractorradius (pickable object radius)

Posted: Sat Sep 23, 2017 2:09 pm
by VascotiaStudios
If you are using CRYENGINE 5 just add the cvar to the .cryproject file. If its an older engine just add it to system.cfg or set it at runtime.

Re: reduce g_playerinteractorradius (pickable object radius)

Posted: Sat Sep 23, 2017 2:31 pm
by ik-interactive
If you are using CRYENGINE 5 just add the cvar to the .cryproject file. If its an older engine just add it to system.cfg or set it at runtime.

thank you i put the cvar in system ;)