[SOLVED] reduce g_playerinteractorradius (pickable object radius)

#1
hi everyone, i need to modify the radius of the player when is near to object, the radius that call the "use message" i know that in console command is called g_playerInteractorRadius but when i restart the engine the value that i put is resetted to default, what file i need to modify?
Last edited by ik-interactive on Sat Sep 23, 2017 2:32 pm, edited 2 times in total.
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