How to understand the Entities system of CEV?

Before I learn CE, I thought it was a ECS. But I found It is like the Actor-component system of UE not an ECS Architecture...
In the ECS,Component should not have function,only have plain data, and System has functions. But the entities system of CE is more like Component has data and functions and system manage entities.
Is it right?

And why is the custom entitiy always inherit from IEntityComponent instead of IEntity?

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