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Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Mon Oct 16, 2017 7:43 pm
by neverfollow81
As a followup to the previous video - here is adding other animations and revisiting the state machine from 5.3 -


Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Mon Dec 04, 2017 5:02 pm
by neverfollow81
Hi all,
sorry for the delay to post the latest videos on here, but here are a few on moving some of the 5.3 work to 5.4 template -

adding crouching move and idle crouching


First to third person camera change


Adding proxies for crouching / standing

Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Mon Dec 11, 2017 2:18 pm
by neverfollow81
This weeks video is on camera collisions - moving the work done in 5.3 to 5.4 - along with a small tid bit on Edit and Continue (aka hot reload) based on a video posted by sunnlok previously


Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Fri Jan 05, 2018 3:12 pm
by HDN
So cool, keep up the good work :)

Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Tue Jan 09, 2018 9:20 pm
by neverfollow81
Thank you HDN.

Here is another video on setting up the check if the player is under something and releases the crouch key -


Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Thu Feb 08, 2018 3:46 pm
by neverfollow81
Also, part of the move from 5.3 to 5.4 - raycasting and determining object class


Re: Cryengine 5 programming tutorials - Animation, Player Camera

Posted: Thu Feb 08, 2018 3:47 pm
by neverfollow81
Here is a video on creating a custom console variable (CVAR) in 5.4


Re: Cryengine 5 programming tutorials - Animation, Player Camera, Weapons

Posted: Wed Feb 21, 2018 3:08 pm
by neverfollow81
Hi all, here is the first video relating to weapons that I wanted to share with you -



Following videos will include a destroyable entity, and hopefully ability to do Aim IK

Re: Cryengine 5 programming tutorials - Animation, Player Camera, Weapons

Posted: Fri Feb 23, 2018 1:50 pm
by BrUnOXaVIeR
This is valuable information. I will subscribe to your channel, thanks a lot.

Re: Cryengine 5 programming tutorials - Animation, Player Camera, Weapons

Posted: Tue Mar 06, 2018 6:27 pm
by neverfollow81
BrUnOXaVIeR, glad you found it useful.

Last week's video was on creating a destroyable component - with a bit unorthodox method to getting physics collisions - hopefully I'll be able to figure out a better way in the future -