In the tutorial on youtube FlappyBoid Introduction to CRYENGINE - Chapter 9: Enhancements part 1 @ 8:01 'Adding vertical pipe movement'
[youtubeID]https://www.youtube.com/watch?v=v1nmjBk ... =13&t=481s[/youtubeID]
I am not achieving vertical movement. It appears that the issue is related to the 'Math: Add' node in the Pipe Movement Loop flow graph.
If anyone could please assist me with this, I would greatly appreciate it.
Re: Flappy Boid - Adding vertical pipe movement
#2If anyone else encounters this problem, it appears I've fixed the problem.
Under the main flow graph in the initial setup comment box, I had incorrectly left the floating tokens for horizontal pipe speed in place of where I should have updated with the integer token for vertical pipe movement on the last four copied 'Mission: GameTokenSet' nodes.
P.S. Hate it when people find their own solutions and then don't bother to update a thread. Hope it helps someone else
Under the main flow graph in the initial setup comment box, I had incorrectly left the floating tokens for horizontal pipe speed in place of where I should have updated with the integer token for vertical pipe movement on the last four copied 'Mission: GameTokenSet' nodes.
P.S. Hate it when people find their own solutions and then don't bother to update a thread. Hope it helps someone else

Re: Flappy Boid - Adding vertical pipe movement
#3Thanks for posting solution.If anyone else encounters this problem, it appears I've fixed the problem.
Under the main flow graph in the initial setup comment box, I had incorrectly left the floating tokens for horizontal pipe speed in place of where I should have updated with the integer token for vertical pipe movement on the last four copied 'Mission: GameTokenSet' nodes.
P.S. Hate it when people find their own solutions and then don't bother to update a thread. Hope it helps someone else![]()
GorbashGaming - Beginner Tutorials for CE https://www.youtube.com/channel/UCIjN10 ... Img/videos