1. Educational & Beginner's Corner

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      CRYENGINE First Aid

      247 Topics 1121 Posts

      Tell us where you're coming from and ask burning questions to get support from the community & our devs. And once you know the ropes, post your own resources and help others!
      (Formerly Getting Started with CRYENGINE)

      Moderators: cry-nic, Community Volunteers
      247 Topics
      1121 Posts
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      CRYENGINE Feedback

      72 Topics 412 Posts

      Discuss the latest build & let us know about any issues.

      Moderators: cry-nic, Community Volunteers
      72 Topics
      412 Posts
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      Tutorials & Learning

      80 Topics 406 Posts

      Post your self-made tutorials here - help others and get feedback!

      Moderators: cry-nic, Community Volunteers
      80 Topics
      406 Posts
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      Plugins, Source Code & GitHub

      22 Topics 102 Posts

      Set up your workspace! Check up our beginner's documentation and chat about your set ups and challenges.
      |Plugins & Tools-Docs|Getting Started With Engine Code-Docs|Getting Started With Git-Docs|

      Moderators: cry-nic, Community Volunteers
      22 Topics
      102 Posts
  2. CRYENGINE General

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      General Discussion

      667 Topics 3170 Posts

      Everything that doesn't have a dedicated place upstairs, goes here. Discuss the engine & its features in general, ask questions, give feedback.

      Moderators: cry-nic, Community Volunteers
      667 Topics
      3170 Posts
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      Showcase Gallery

      73 Topics 713 Posts

      Showcase your CRYENGINE projects & receive feedback from the community!
      Labels: Games / Levels / Assets / Misc

      Moderators: cry-nic, Community Volunteers
      73 Topics
      713 Posts
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      Virtual Reality / Augmented Reality

      23 Topics 106 Posts

      Virtual Reality is the new immersive medium that everyone is excited about. Check our docs to find out how CRYENGINE empowers you to develop for this new technology and discuss your approaches with other developers.

      Moderators: cry-nic, Community Volunteers
      23 Topics
      106 Posts
  3. C#/C++ Programming

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      Entities

      103 Topics 479 Posts

      Check out our Entity Library Documentation and discuss your questions and approaches.

      Moderators: cry-nic, Community Volunteers
      103 Topics
      479 Posts
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      Networking

      36 Topics 163 Posts

      Read our documentation on How to Set up a Multiplayer Level and discuss your netcode.

      Moderators: cry-nic, Community Volunteers
      36 Topics
      163 Posts
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      Shaders & Rendering in General

      41 Topics 219 Posts

      This section provides information for shader development and customization. More info and discussions about the Material Editor can be found in the Game Design forum.

      Moderators: cry-nic, Community Volunteers
      41 Topics
      219 Posts
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      Programming General

      270 Topics 1227 Posts

      This is the place to read and discuss about the engine's architecture and technical details. Anything programming that doesn't belong into the above categories goes here. Additional info can be found in our Technical Documentation, C# and C++ pages.

      Moderators: cry-nic, Community Volunteers
      270 Topics
      1227 Posts
  4. Asset Preparation

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      Plugins & Tools

      43 Topics 352 Posts

      CRYENGINE provides links and tools to various asset creation packages and version control programs. Use CryToolinstaller or set up individual plugins & tools manually if you prefer; our documentation hekps you to get up to speed.

      Moderators: cry-nic, Community Volunteers
      43 Topics
      352 Posts
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      Models & Art

      86 Topics 380 Posts

      With our powerful Designer Tool, you can easily create complex meshes in the exact shape of the object. Discuss how to best utilize it or talk about all your art and models and how to import them from external sources! |FBX Pipeline Documentation|

      Moderators: cry-nic, Community Volunteers
      86 Topics
      380 Posts
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      UI

      22 Topics 127 Posts

      Creating UI with CRYENGINE is easy and straightforward. Check out our documentation for starters and share your works with the community.

      Moderators: cry-nic, Community Volunteers
      22 Topics
      127 Posts
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      Audio Middleware

      8 Topics 51 Posts

      Everything about Audio Middleware Implementation in CRYENGINE.

      Moderators: cry-nic, Community Volunteers
      8 Topics
      51 Posts
  5. Game Design - Sandbox Editor

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      Audio

      24 Topics 121 Posts

      Learn about the structure, pipeline and workflow of audio implementation in CRYENGINE.

      Moderators: cry-nic, Community Volunteers
      24 Topics
      121 Posts
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      Animation

      60 Topics 194 Posts

      A fully authored character usually consists of models, skeleton, physical properties and an associated animation set. The Character Tool in our Sandbox Editor enables interactive control and adjustment of animations as well as the collider proxy setup.

      Moderators: cry-nic, Community Volunteers
      60 Topics
      194 Posts
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      Materials

      62 Topics 271 Posts

      Creating Materials and talk about the CRYENGINE Material Editor.

      Moderators: cry-nic, Community Volunteers
      62 Topics
      271 Posts
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      Physics

      18 Topics 68 Posts

      Physics entities are modifiers used to simulate physical events such as explosions, gravity fields or wind, or to physicalize objects such as cloth, breakable entities or ropes. The Physics Tool is a useful tool for testing out the physics of your objects. Talk about integrating other Physics solutions as well, e.g. NVIDIA PhysX.

      Moderators: cry-nic, Community Volunteers
      18 Topics
      68 Posts
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      10 Topics
      38 Posts
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      Visual Scripting

      82 Topics 398 Posts

      | Flow Graph | Schematyc |

      Moderators: cry-nic, Community Volunteers
      82 Topics
      398 Posts
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      29 Topics
      148 Posts
    8. Artificial Intelligence

      0 Topics 0 Posts

      In this section discussion is housed around the basic systems required for AI. Behavior Trees and Query systems are covered, along with AI specific character topics.

      Moderators: cry-nic, Community Volunteers
      0 Topics
      0 Posts
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