1. Announcements

    1. [GUIDE] How to contact CRYENGINE Official Support Channels

      3 Replies 250321 Views

      by cry-nic, Mon Mar 13, 2017 5:10 pm in Forum Rules

      3 Replies
      250321 Views
    2. CRYENGINE Forum Rules & Guidelines

      0 Replies 225593 Views

      by Cry-Nic, Thu Feb 09, 2017 4:44 pm in Forum Rules

      0 Replies
      225593 Views
  2. Topics

    1. Does CE5 support OIT(Order Independent Transparency)?

      1 Replies 2457 Views

      by toparada2, Thu Jun 28, 2018 7:59 am

      1 Replies
      2457 Views
    2. all object show black with error message

      12 Replies 6529 Views

      by careyduane, Thu May 03, 2018 1:46 pm

      12 Replies
      6529 Views
    3. Another bug , r_SonarVision does not work

      7 Replies 3506 Views

      by Hamedudk, Thu Jun 21, 2018 1:15 pm

      7 Replies
      3506 Views
    4. How to dynamic modify the Material in Game with C#?

      5 Replies 2808 Views

      by bigclu, Wed May 09, 2018 1:10 am

      5 Replies
      2808 Views
    5. [SOLVED] How Occlude Global illumination for indoor lighting

      2 Replies 2046 Views

      by ik-interactive, Tue May 01, 2018 1:31 pm

      2 Replies
      2046 Views
    6. Hunt Showdown's/Cryengine's gi

      1 Replies 1774 Views

      by thecleanuser, Sat Apr 21, 2018 11:36 pm

      1 Replies
      1774 Views
    7. Shadow problem

      2 Replies 1903 Views

      by OrkhanAliyev, Tue Mar 27, 2018 12:06 pm

      2 Replies
      1903 Views
    8. Code time/day

      8 Replies 4387 Views

      by ciavelillse, Thu Oct 05, 2017 10:56 pm

      8 Replies
      4387 Views
    9. What does the "EF_", "FX_", "RT_" prefix in renderer-code mean?

      1 Replies 1675 Views

      by toparada2, Thu Mar 22, 2018 7:43 am

      1 Replies
      1675 Views
    10. Rendering mesh for UI purposes

      15 Replies 6499 Views

      by fury22uk, Wed Feb 28, 2018 7:02 pm

      15 Replies
      6499 Views
    11. Shadow from far away

      3 Replies 2285 Views

      by thanenbauk, Tue Feb 20, 2018 4:51 pm

      3 Replies
      2285 Views
    12. No shadows from character

      2 Replies 1693 Views

      by hodirt, Wed Feb 21, 2018 6:57 pm

      2 Replies
      1693 Views
    13. 0 Replies
      1282 Views
    14. Decal vs opacity map

      2 Replies 1676 Views

      by Coreanimag, Wed Feb 14, 2018 3:05 pm

      2 Replies
      1676 Views
    15. [5.4] Setting draw order for a character

      2 Replies 1956 Views

      by craftycry, Fri Jan 26, 2018 10:19 pm

      2 Replies
      1956 Views
    16. CryEngine 5.4 - How can I make trailing ghost effect in CryEngine

      3 Replies 2301 Views

      by HDN, Tue Jan 23, 2018 9:45 am

      3 Replies
      2301 Views
    17. Why no Metallic/Metalness PBR support? :'(

      3 Replies 3173 Views

      by YiYo97, Sun Aug 20, 2017 4:16 am

      3 Replies
      3173 Views
    18. Realtime Projector Light problem

      0 Replies 1348 Views

      by cwicwi, Sun Dec 17, 2017 10:55 pm

      0 Replies
      1348 Views
    19. computeshader & rendertexture in cryengine 5

      7 Replies 3553 Views

      by satheskumar, Thu Dec 07, 2017 3:45 am

      7 Replies
      3553 Views
    20. Problem with day and night cycle/Time Of Day

      4 Replies 2919 Views

      by akitsukirin, Wed Oct 04, 2017 12:00 am

      4 Replies
      2919 Views
    21. Shaders and Materials

      1 Replies 2066 Views

      by mknmknmknjk, Wed Sep 20, 2017 10:13 am

      1 Replies
      2066 Views
    22. SVOTI - Interior Shadows

      0 Replies 1409 Views

      by cwicwi, Sun Nov 05, 2017 10:33 pm

      0 Replies
      1409 Views
    23. Environment Fog inside buildings

      2 Replies 1814 Views

      by cfree, Wed Sep 13, 2017 1:50 pm

      2 Replies
      1814 Views
    24. Modify the maximum number of decals in Cryengine

      0 Replies 1305 Views

      by richardbaxter, Fri Sep 08, 2017 11:57 pm

      0 Replies
      1305 Views
    25. I hope Cryengine will use in the near future the Principled BSDF

      0 Replies 1389 Views

      by YiYo97, Thu Aug 31, 2017 2:38 am

      0 Replies
      1389 Views

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