1. Announcements

    1. NEW Forum Feature - Syntax Highlighting

      4 Replies 739 Views

      by Cry-Flare, Fri Nov 17, 2017 9:21 am in General Discussion

      4 Replies
      739 Views
    2. [GUIDE] CRYENGINE Official Support Channels

      3 Replies 3729 Views

      by cry-nic, Mon Mar 13, 2017 5:10 pm in Forum Rules

      3 Replies
      3729 Views
    3. CRYENGINE Forum Guidelines

      0 Replies 2832 Views

      by cry-nic, Thu Feb 09, 2017 4:44 pm in Forum Rules

      0 Replies
      2832 Views
  2. Topics

    1. Compiling Game_Server

      3 Replies 125 Views

      by tinkertrain, Tue Jan 09, 2018 11:54 pm

      3 Replies
      125 Views
    2. Serialize std::vector

      2 Replies 191 Views

      by fury22uk, Mon Nov 20, 2017 6:08 pm

      2 Replies
      191 Views
    3. Time synchronization, Server/Client

      12 Replies 501 Views

      by personwithhat2, Sat Nov 18, 2017 11:06 pm

      12 Replies
      501 Views
    4. Vehicles in network

      9 Replies 380 Views

      by fury22uk, Mon Nov 06, 2017 6:09 pm

      9 Replies
      380 Views
    5. How to delegate aspect to client?

      3 Replies 210 Views

      by fury22uk, Fri Oct 20, 2017 12:12 pm

      3 Replies
      210 Views
    6. Networking CE BUG

      4 Replies 144 Views

      by personwithhat2, Wed Nov 15, 2017 9:08 pm

      4 Replies
      144 Views
    7. Aspects/RMI's on non-player entities

      2 Replies 117 Views

      by personwithhat2, Mon Nov 13, 2017 5:26 am

      2 Replies
      117 Views
    8. Compression Policies

      4 Replies 198 Views

      by personwithhat2, Wed Nov 08, 2017 11:09 pm

      4 Replies
      198 Views
    9. Rigid bodies network synchronization

      15 Replies 715 Views

      by fury22uk, Mon Sep 25, 2017 9:15 pm

      15 Replies
      715 Views
    10. Do RMI and Aspects work only on Players?

      1 Replies 156 Views

      by fury22uk, Tue Oct 10, 2017 4:25 pm

      1 Replies
      156 Views
    11. EntityId serialization

      6 Replies 430 Views

      by fury22uk, Sat Sep 30, 2017 9:50 pm

      6 Replies
      430 Views
    12. Possible to work as TEAM?

      1 Replies 195 Views

      by Ychward, Mon Oct 09, 2017 9:44 pm

      1 Replies
      195 Views
    13. Multiuser map / terrain editing?

      5 Replies 310 Views

      by Stollworx, Mon Oct 02, 2017 2:26 pm

      5 Replies
      310 Views
    14. Understanding connecting to server

      2 Replies 244 Views

      by fury22uk, Wed Sep 27, 2017 7:13 am

      2 Replies
      244 Views
    15. Can't connect to dedicated server

      1 Replies 192 Views

      by Bs1_BslTeam, Sun Sep 17, 2017 12:20 pm

      1 Replies
      192 Views
    16. Third Person Camera in Game SDK Multiplayer

      5 Replies 522 Views

      by Bs1_BslTeam, Mon Aug 28, 2017 12:49 am

      5 Replies
      522 Views
    17. Connect to Dedicated server trouble

      0 Replies 188 Views

      by Bs1_BslTeam, Mon Aug 28, 2017 1:04 am

      0 Replies
      188 Views
    18. 0 Replies
      234 Views
    19. How to go about setting up a game for multiplayer

      1 Replies 501 Views

      by gabespound, Mon May 29, 2017 6:32 am

      1 Replies
      501 Views
    20. Documentation regarding networking in C#

      2 Replies 586 Views

      by aftokinita, Mon May 15, 2017 1:57 pm

      2 Replies
      586 Views
    21. Help create a client-server system

      0 Replies 511 Views

      by rptRightClick, Sun Apr 23, 2017 8:23 pm

      0 Replies
      511 Views
    22. Server Problem

      0 Replies 386 Views

      by justaguy, Mon Apr 17, 2017 3:16 pm

      0 Replies
      386 Views
    23. GameSDK optimized dedicated server config

      2 Replies 1151 Views

      by 3deverr, Sun Mar 19, 2017 4:47 pm

      2 Replies
      1151 Views
    24. Lobby will kick high Ping Players

      0 Replies 519 Views

      by tiks, Tue Mar 07, 2017 1:42 pm

      0 Replies
      519 Views
    25. [Feature Request] Amazon GameLift

      1 Replies 612 Views

      by @eisenkolb, Thu Feb 16, 2017 1:42 pm

      1 Replies
      612 Views

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