1. Announcements

    1. NEW Forum Feature - Syntax Highlighting

      4 Replies 813 Views

      by Cry-Flare, Fri Nov 17, 2017 9:21 am in General Discussion

      4 Replies
      813 Views
    2. [GUIDE] How to contact CRYENGINE Official Support Channels

      3 Replies 3842 Views

      by cry-nic, Mon Mar 13, 2017 5:10 pm in Forum Rules

      3 Replies
      3842 Views
    3. CRYENGINE Forum Rules & Guidelines

      0 Replies 2899 Views

      by cry-nic, Thu Feb 09, 2017 4:44 pm in Forum Rules

      0 Replies
      2899 Views
  2. Topics

    1. Listen server support [5.4 FPS Template derived game]

      1 Replies 101 Views

      by craftycry, Sat Jan 20, 2018 2:21 pm

      1 Replies
      101 Views
    2. Compiling Game_Server

      3 Replies 142 Views

      by tinkertrain, Tue Jan 09, 2018 11:54 pm

      3 Replies
      142 Views
    3. Serialize std::vector

      2 Replies 195 Views

      by fury22uk, Mon Nov 20, 2017 6:08 pm

      2 Replies
      195 Views
    4. Time synchronization, Server/Client

      12 Replies 526 Views

      by personwithhat2, Sat Nov 18, 2017 11:06 pm

      12 Replies
      526 Views
    5. Vehicles in network

      9 Replies 403 Views

      by fury22uk, Mon Nov 06, 2017 6:09 pm

      9 Replies
      403 Views
    6. How to delegate aspect to client?

      3 Replies 214 Views

      by fury22uk, Fri Oct 20, 2017 12:12 pm

      3 Replies
      214 Views
    7. Networking CE BUG

      4 Replies 153 Views

      by personwithhat2, Wed Nov 15, 2017 9:08 pm

      4 Replies
      153 Views
    8. Aspects/RMI's on non-player entities

      2 Replies 126 Views

      by personwithhat2, Mon Nov 13, 2017 5:26 am

      2 Replies
      126 Views
    9. Compression Policies

      4 Replies 211 Views

      by personwithhat2, Wed Nov 08, 2017 11:09 pm

      4 Replies
      211 Views
    10. Rigid bodies network synchronization

      15 Replies 743 Views

      by fury22uk, Mon Sep 25, 2017 9:15 pm

      15 Replies
      743 Views
    11. Do RMI and Aspects work only on Players?

      1 Replies 159 Views

      by fury22uk, Tue Oct 10, 2017 4:25 pm

      1 Replies
      159 Views
    12. EntityId serialization

      6 Replies 438 Views

      by fury22uk, Sat Sep 30, 2017 9:50 pm

      6 Replies
      438 Views
    13. Possible to work as TEAM?

      1 Replies 199 Views

      by Ychward, Mon Oct 09, 2017 9:44 pm

      1 Replies
      199 Views
    14. Multiuser map / terrain editing?

      5 Replies 320 Views

      by Stollworx, Mon Oct 02, 2017 2:26 pm

      5 Replies
      320 Views
    15. Understanding connecting to server

      2 Replies 251 Views

      by fury22uk, Wed Sep 27, 2017 7:13 am

      2 Replies
      251 Views
    16. Can't connect to dedicated server

      1 Replies 200 Views

      by Bs1_BslTeam, Sun Sep 17, 2017 12:20 pm

      1 Replies
      200 Views
    17. Third Person Camera in Game SDK Multiplayer

      5 Replies 539 Views

      by Bs1_BslTeam, Mon Aug 28, 2017 12:49 am

      5 Replies
      539 Views
    18. Connect to Dedicated server trouble

      0 Replies 191 Views

      by Bs1_BslTeam, Mon Aug 28, 2017 1:04 am

      0 Replies
      191 Views
    19. 0 Replies
      243 Views
    20. How to go about setting up a game for multiplayer

      1 Replies 507 Views

      by gabespound, Mon May 29, 2017 6:32 am

      1 Replies
      507 Views
    21. Documentation regarding networking in C#

      2 Replies 602 Views

      by aftokinita, Mon May 15, 2017 1:57 pm

      2 Replies
      602 Views
    22. Help create a client-server system

      0 Replies 519 Views

      by rptRightClick, Sun Apr 23, 2017 8:23 pm

      0 Replies
      519 Views
    23. Server Problem

      0 Replies 388 Views

      by justaguy, Mon Apr 17, 2017 3:16 pm

      0 Replies
      388 Views
    24. GameSDK optimized dedicated server config

      2 Replies 1162 Views

      by 3deverr, Sun Mar 19, 2017 4:47 pm

      2 Replies
      1162 Views
    25. Lobby will kick high Ping Players

      0 Replies 526 Views

      by tiks, Tue Mar 07, 2017 1:42 pm

      0 Replies
      526 Views

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