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In UE4, there is a node based materials editor that allows you to build materials out of a network of building blocks.
Wed Sep 20, 2017 5:40 am
Thanks for the suggestion mknmknmknjk. Unfortunately, I didn't get to test your idea because I figured out what was wron
Wed Sep 20, 2017 4:27 am
right click cryengine.engine and select register engine.
Wed Sep 20, 2017 3:54 am
just borrow from unreal https://m.youtube.com/watch?v=CWzPP5FAYAg
Wed Sep 20, 2017 3:52 am
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