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Re: Missing C# templates

I right click the file "Game.cryproject" > "Generate solution". Then I got the file "..\Code\Game.sln", but weird that it said this solution file is not compatible with my Visual Studio 2015 which is working totally fine with C++ solution. The CRYENGINE C# projects have a special type to identify t...

Re: CryEngine 5.4 - Traverse all the entities in the entity system properly

Hello, Thanks for reporting this issue, indeed we would leak memory in this case because the pointer would never be released. Great catch! We will change the return type of the GetEntityIterator function to IEntityItPtr so we can ensure that it doesn't leak memory accidentally. We will also mention ...

Re: Can't create classes in Schematyc in template C++ projects

Hello, Can you maybe explain what happens if you try to create a class( I guess you mean entity) in Schematyc ? Just to make sure I will provide you with the default steps to create your own Schematyc entity: 1. Open up the Schematyc Editor 2. Click on "File" in the toolbar and select "Schematyc Ent...

Re: Schematyc-Game Camera

Hello, as I mention in the post linked by mknmknmknjk, the C++ code creates a new camera while spawning the player, which then overrides the camera in your scene. Either you remove the camera logic from the C++ project or you have to activate your camera in the scene again after the player was spawn...

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