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Re: CRYENGINE Wishlist Community

Cryengine 5.5 is what we are looking forward to and hope to see more functions and opportunities in the future! What really lacks, so it's freedom in Schematyc. FlowGraph has already become obsolete, it has long been known and perhaps it is really better to remove it than to try to combine these two...

Re: SpawnPoint

And did you export to the engine, via the file menu? After any change to check everything in the game, you need to do the following: File\Export To Engine. After these actions, everything should work.

Re: Schematyc-Game Camera

Hello, as I mention in the post linked by mknmknmknjk, the C++ code creates a new camera while spawning the player, which then overrides the camera in your scene. Either you remove the camera logic from the C++ project or you have to activate your camera in the scene again after the player was spaw...

Schematyc-Game Camera

Hi. There is such a banal problem. Initially when entering the game mode, we control a flying camera. The idea, as it was in version 5.3, when I did the controller of the player with the camera or just the camera itself and put it on stage, instead of the flying camera, switched the view to the one ...

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