Search found 38 matches

Re: POM and OBM needs an upgrade!

if crytek implements some ambient occlusion feature that can manipulate AO in pixel shader level , that'll do the magic , but that would be expensive i guess( in that case ,maybe tessellation would be a better choice). i noticed that a "Micro-occlusion maps" is presented in road map under "R&D" cate...

Re: Cryengine 5.4 in late April ?

hi calmdev, i think you've missed my point. i didn't doubt the capacity of DT, what i'm talking about is once people accept the concept of DT as a professional tool for modelling instead of its starting point which the reason why it was decided to be developed , then compare it to real professional ...

Re: Cryengine 5.4 in late April ?

Designer tool is initially and primarily for rapidly prototyping the game world, that's all , it's the basic concept of it. of course it's capable of modelling complex structure but consider that is "Extra", you can do it for fun. in beginning for building a game, there're always ideas first with no...

Go to advanced search