Search found 85 matches

Re: IBL and vegetation culling

Hey fancysweetroll, thanks for your reply. Yes, this little trick works indeed but it only works for this one specific local area you want to prevent culling from occurring. Sadly it also doesn't work if you pan out until you have the hole map in perspective. I don't think this can mend to be the wa...

IBL and vegetation culling

This is a problem for quite some time. I think i wrote something about this on the old forum so it must be a problem throughout at least CEV. Problem: while generating cubemaps with one or more environment probes the engine keeps culling vegetation objects resulting in incorrect image based lighting...

Re: CRYENGINE 5.5 PREVIEW Collective Build Feedback Thread

Back diffuse lighting only works for sun light. OS: Windows 7 64 bit Build: Original builds by Crytek Version Number: 5.5 Preview 2 The Back diffuse lighting of the vegetation shader only seems to support directional light. https://i.imgur.com/5BppdDG.jpg Back diffuse with sun light works as intende...

Re: A lot of random questions.

1)Terrain albedo if you want to blend the material with the underlying terrain color and Albedo if you only want to use the diffuse of your material. 2) the option "RGB Alpha" etc. is only relevant for the preview window in the Crytiff plugin. It doesn't effect the export. 3) Yes. Use the param "Use...

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