Search found 51 matches

Re: c++ Pathfinding script in Isometric project, how to repurpose to other templates?

Luckily the AI I need is very simple and only requires pathfinding and a few other things like checking line of sight and following the player if it is spotted, which I can do with some ray casting and some other things. Can't wait for a video on pathfinding for AI from you, until then I'll try on m...

c++ Pathfinding script in Isometric project, how to repurpose to other templates?

Hi,

I've only recently noticed the pathfinding script in the isometric project, and since AI won't be added to the templates until 5.5 I'm trying to get AI to work now. How could I repurpose this to work in the other templates as AI? Thanks in advance for any replies.

C++ AI from scratch documentation or tutorial request.

Hi, As the title says, I was hoping that some tutorials or documentation could be made on how to make AI from scratch in c++ for CryEngine. I know they are adding it in 5.5 but that could take a year or might not even get released based on the update timing. With Unity or Unreal, I can find a tutori...

Re: Is the roadmap being updated?

the date on the roadmap does not means release date. given 5.4 delay 4 months or more, there is no guarenteen . so there will be more delay even anounced release date. 5.5 will be release at lease 7 months later after 5.4 release. this is my guess. Ah, okay, I thought that the entire point of the r...

Is the roadmap being updated?

Hi, I was just looking at the CryEngine roadmap here: https://www.cryengine.com/roadmap and noticed that it said July 2017 for 5.4 and "Late 2017" for 5.5, I'm assuming this means the date for previews to come out, so can we assume 5.5 preview 1 is coming out in the next few months? Also, all things...

Re: Save/Load Game

Try putting a delay before saving or you can try changing from binary save. There is a cvar for that. Hello Lavizh! In the main menu, when I clicked the "Continue" button in FG, I indicated the console command "load". Clicking on "Continue" does not load the save. If I open the console in the main ...

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