Search found 51 matches

Re: Wwise & Reverb

Hi, you cannot alter the Wwise GameSDK project as you don't have the original assets. In order to add your own custom sounds to it you would have to have access to all used sounds in original form and recompile the project. Whichever way you "replace some sounds in gamesdk" it's only accidentally w...

Re: Wwise & Reverb

Hi ! With wwwise the reverb plugins are not free or not include or something like that you can right click on any folder in wwise and show in list view or schemantic view in the tree list you will see where your sound go you maybe find there you can also right click your sound in the bottom right a...

Wwise & Reverb

Hi, I need some help. The fact is that not so long ago I began to study Wwise and I had a small problem. The fact is that I want to replace some sounds in gamesdk (there is an example of step sounds in the video), and I succeeded, but for some reason those sounds that I added when I go into the trig...

Re: Export to Engine

No problem, make sure that you are using the Time Of Day of 12:00 if you want it activated by default.
If it is not the default environment preset, or it is a different time of day then you will want to use Flow Graph to set the Time of Day and/or the Preset you wish to use.
Many thanks =)

Re: Sound disappearance in Wwise

Hi there, Please make sure you are using the Wwise Software Suite and that your sound banks are exported correctly. We would reccomend first trying out the Audio Showcase Tutorial on our documentation here: https://docs.cryengine.com/display/CEMANUAL/Tutorial+-+Audio+Showcase This tutorial includes...

Re: Export to Engine

Hi there, Can you provide engine version? Also, please explain exactly what is missing - from the look of your images it looks to be the Environment Preset is not being loaded. Please make sure you set the correct Environment preset for you map before saving and exporting. You can do this in the To...

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