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Re: Raycasting in C#

Thank you very much, lorik_f9! it helped me to understand a little bit more whats going on in detail. But, I also asked this question in the cryengine slack, and someone pointed me to: Cryengine.Physics.Raycast() which is a wrapper around your approach, and is perfect for my usecase. Maybe you'll fi...

Raycasting in C#

Hello everyone, I'm trying to do a little bit of raycasting in C#, to check whether my player is currently standing on top of a Plattform and is ready to jump. sadly, I can't find anything detailed about raycasting anywhere. I've searched this forum, as well as the C# Api. I found this post about it...

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