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Re: Does Cryengine 5.4 support the implementation of light maps, if so, how would one apply them to a scene?

Officially, the lightmap bake method was discarded in the cry engine.
Even with Svoti, raising the options and modifying the mode can yield precise results.
Try changing mode
And for more precise and detailed results, you can manually place Analytical Occluders where they are needed.

About creating thumbnail images in Photoshop.(little suggestion)

I know that importing a Tiff map file into the current asset browser will automatically generate a dds file and a texture thumbnail image. However, when creating a Tiff file in Photoshop, no thumbnail file is created. Only tiff or dds and meta files are generated. I hope this is added to the plugin....

Re: Problems creating Touchbending with FBX IMPORTER PLS Help CRYTEK

Does that mean I can not make a Touch Bending plant using the blender until the FBX Importer has improved? If so, how long should I wait?
I can not use the heavier Max and Maya anymore. It seems that it will be difficult to use the cry engine for a long time anyway. Appreciate the answer

Re: Problems creating Touchbending with FBX IMPORTER PLS Help CRYTEK

So why is the FBX Importer with a physicalization option? The Exporter function of the DCC tool and the FBX Importer options are identical (None, No-collide, Obstruct, Proxy, etc.) And I have already made a detailbending plant through the FBX Importer. So is not Touchbending the same thing? The FBX ...

Re: Problems creating Touchbending with FBX IMPORTER PLS Help CRYTEK

The cryexport tool is old. If you can not do TouchBending with the Fbx Importer, why does it exist? You can configure physicalization in the FBX Importer. I created a collision proxy (Only Proxy) and DetailBeding succeeded. However, only Touch Bending does not work. What the hell is it? Has anyone t...

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