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Re: Breakable trees in multiplayer

It depends on what you want to use it for and how many want this effect. Brush is easy but lacks the options for you to change in the future all the parts of the breakable object parts would be a waste on performance if just left there etc Best thing is to Create an entity for the breakable tree and...

Re: AnimObject

AnimObject dont support .cgf they only support .cga

If you use max or maya then you can export your created animations out from there.

You could make a prefab with the trackview and the entities you are animating.

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