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Re: How to make helicopter shooting at the player when flying?

Hi, You can link a HMG to the helicopter. Then you could do it this way: https://i.imgur.com/AzYIAcS.png This will shoot at the players feet, because that is the root position. Torso is about Player Z pos + 1.4 units https://i.imgur.com/LzFrrmI.png The node itself does unfortunately not have an offs...

Re: How to make clickable object/entity with Flow Graph RayCast Mouse?

Cool that you have managed to figure it out, Other user will most likely come across this topic in the future and look for the solution. It would be nice if everyone shares his solution so other users can benefit from visiting this forum post in the future. I have set up a Flow Graph to demonstrate ...

Re: Modular Behaviour Tree that has Friendly AI's Shoot Enemy while Following Player w/Flowgraph Script?

You could use AIAssignments:CombatMove I have noticed it only working while in combat, so here is what I did: https://i.imgur.com/12VbsfS.png <Graph Description="" Group="Friend"> <Nodes> <Node Id="11" Class="AIAssignments:CombatMove" pos="234,1026,0" GraphEntity="0"> <Inputs entityId="0" Position="...

Re: Saving Game Data VIA Flowgraph

So The issue is that the ammo count does not get saved is that correct? I have just tested the save and load functionality in GameSDK 5.5 using the following flowgraph for testing: https://i.imgur.com/HBVD8h2.png Fired a few bullets, saved, loaded. ammo count was es expected and everything worked wi...

Re: 5.5 new release issues

Is your Project based of the GameSDK? If yes have you updated the GameSDK from within the CRYENGINE Launcher Assets page? Have you updated the Engine? Check CRYENGINE Launcher > Library > My Engines Have you moved the GameSDK to a different place? If yes you will need to move the binary files from t...

Re: Parent-Child movement

Successfully reproduced in 5.5 It does indeed behave strange. A quick and dirty workaround would be to un-link the child and then beam the child every frame adding an Interpol:float offset The below flow graph is only for demonstration purposes https://i.imgur.com/fXmT6LX.png https://i.imgur.com/0S1...

Re: CryEngine i have doesn't have an AI character.

Hi, The AI character is part of the GameSDK project. Our latest CRYENGINE version is 5.5 which we would recommend. You can get the 5.5 GameSDK here: https://www.cryengine.com/marketplace/cryengine-sample-project-gamesdk However if you wish to stay on 5.4 you can get the 5.4 GameSDK here: https://www...

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