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Re: CE 5 full project

Can anyone help me? :[/quote]

Ok You asking for Levels[missions] Too Utilize, The Engine. ? - Wait until a time such as developer's have released content created with CE5 Then, Others then able download Play the Engine, With said content IF they want.


Re: Project from CE 3 to CE 5

how to open a project made with cryengine 3 in the new Cryengine V ?
Export all objects (including vegetation) = group .grp format.

Make new empty level in New version.

Import objects into new level You will then need make New Time of Day (Enviroment settings) Setup.


Re: Svoti

[quote="dhomochevsky", but you seem to open the engine once a month[/quote]

IRELLEVENT AND INCORRENT = Go and make something work with what does work in the CRYENGINE

Re: Svoti

Can you open one thread for all the bugs you have found and update it instead of opening new threads and spamming the forums ? :) Indeed mate. is this a contribution dhomochevsky?' .. If it is, Post some images and more in depth detail regarding the issue your having 'Colour bleeding from sun not w...

Re: Volumetric Fog gets disabled when the Camera is near to an River or Road

What fixed it for me was setting the Emissive Intensity (kcd/m2) inside the material to 0 This may only be temporary fix If the whole mtrl file currupted some how then as soon as (after made change Emissive intensity) Restarted level and not fixed back starting point glitch. Any change make to mtrl...

Re: Volumetric Fog gets disabled when the Camera is near to an River or Road

Has the clouds >scaled up beyond 'stable value' and is any intersections regards to Roads overlapping? intersecting any paths or areas ? I encountered this glitch a while back It could be ToD vaules gone mad, Try resetting ToD or even only defaulting the volumetric fog values only, If that fails try...

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