ensure that you are in object mode and each object has zero transformation.
Hope it can help
- Forum: Plugins & Tools
- Topic: BCRY Exporter - Blender to CryEngine Content Pipeline
- Replies: 110
- Views: 39526
- Sat Nov 04, 2017 12:18 pm
- Jump to post
Hi,So if for exemple I create a CGF node for my mesh and call "GasStationPumps" I should also create a CGF node for the colliders and give them the same name as the main mesh ( "GasStationPumps" ) ?