Please clarify following things.
1. Which game project do you use? (custom, GameSDK, FP, TP and so on)
2. Which audio middleware do you use? (Fmod, SDL_mixer, Wwise)
3. Do you want to play the sound via code? (C++/C#)
4. Which exact "trigger component" are you referring to?
- Forum: Programming General
- Topic: 5.4 C++ Play sound
- Replies: 21
- Views: 4513
- Sat Jan 06, 2018 6:51 pm
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