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Re: C# in Viusal Studio

Visual Studio is not fully supported for C# yet. You can tweak the project file as detailed under 'Running C# in Visual Studio 2015 & 2017' here: http://docs.cryengine.com/display/CEPROG/C%23+Programming# It won't have debugging support however. Xamarin is the currently supported IDE until Crytek re...

Re: [5.4] AdvancedAnimationComponent - how to handle one-off animations?

Yep that's similar to what I ended up doing. virtual void EnqueueFragment(const FragmentID& fragmentId, const int priority, const bool override) { if (m_pAnimationContext == nullptr) { return; } if (m_pActiveAction && override) { m_pActiveAction->Stop(); } m_pActiveAction = new TAction<SAnimationCon...

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