Today we’re giving you an overview on how we are working with Substance to create assets for Hunt: Showdown . Substance has become a crucial part of our workflow, so if you’d like to find out more about how we do what we do in the studio, read on. I’m Matthias Wagner and I’m a 3D Artist at Crytek i...
- Forum: Official Announcements
- Topic: Check out how we use Substance with CRYENGINE to create an iconic asset for Hunt: Showdown
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- Fri Dec 15, 2017 3:48 pm
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