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Re: node AI:Anim

What you can do is use the Animation:PlayAnimation node to play an animation. If you also require signals to be sent to DRS there are nodes for this also. I believe the older signal/action system is still functional, and this is what was "split up" from the AIAnim node. Instead of sending only the a...

Re: node AI:Anim

Hey Hamedudk,

What are you trying to achieve?
The AIAnim nodes etc were refactored for more control over what signals were sent when.
If you can provide the end result you are trying to achieve, we can try to offer a solution based on the refactored structure of these systems.

Re: mesh node problem

Can you provide details such as; Name and version of your DCC tool, Workflow (Which documentation are you using?) Is this the first time trying this or is this something that you have done before in CRYENGINE? (Is this something broken that worked before?) What is your import workflow (Do you import...

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