While experimenting with the Watervolume shader, I noticed some artifacts which you can see in the screenshot. I've adjusted the settings so that the artifacts are worse than usual, but I still see them with almost every setting, to varying degree. What leads to these artifacts and what I can do to ...
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My guess is your materials is using the Illum shader instead of the Terrain.Layer shader, but I can't be sure without seeing the definition of your material from the Material Editor. Illum is the default, and is what you should be using for most materials, but will not work with terrain. Here's a sc...
I don't think Blender's FBX exporter can export materials CryEngine understands. You'll probably have to reconstruct the materials by hand for CryEngine in the Materials Editor. I'm not sure why your textures are showing up black, but my bet is that you're using a format CryEngine isn't expecting. C...
- Forum: Materials
- Topic: Can't assign texture to object in the materials editor
- Replies: 2
- Views: 1176
- Mon Sep 25, 2017 10:41 pm
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Title: CryToolsInstaller - Photoshop plugin fails to install OS: Windows 10 Build: as shipped Version Number: 5.4.0 Adobe Photoshop Version Number: Adobe Photoshop 2017 CC Adobe Photoshop System Info Version: 2017.1.1 20170425.r.252 2017/04/25:23:00:00 CL 1113967 x64 Steps to Repro 1. Follow CryTool...
Title: download_sdks.exe fails in source code release of 5.4.0 OS: Windows 10 Build: as shipped Version Number: 5.4.0 Steps to Repro: 1. git checkout -b 5.4.0 tags/5.4.0 2. .\download_sdks.exe Result: Traceback (most recent call last): File "dl_sdks_exe.py", line 15, in <module> File "download_sdks....
I'd like to be able to step into engine DLL source code while debugging my game. What's the best way to go about this? I'm using 5.4 preview 7. Here's what I've tried so far: 1. Looked for PDBs in 5.4 preview 7 release. Found none. 2. Looked for downloadable PDBs (Unreal Engine lets you do this). Fo...
In UE4, there is a node based materials editor that allows you to build materials out of a network of building blocks. CE5 materials appear to be given a type (e.g. Water, Illum) and then you can set parameters for that type in the materials editor. As I understand it, in CE5 you can develop your ow...
Thanks for the suggestion mknmknmknjk. Unfortunately, I didn't get to test your idea because I figured out what was wrong before I saw your post. I ended up looking for references to my old install in the registry and in AppData and turns out there is a file in AppData\Local\Crytek\CRYENGINE\cryengi...
Installed 5.4 Preview 7. It's working but I have an annoying problem. When I double click a .cryproject file it opens up fine the first time. However, if I close CryEngine and then double click the .cryengine file again, I get a Launch editor dialog: Capture.PNG which is weird, because that is an ol...
Title: Editor Undo/Redo Shortcut Keys Don't Work OS: Windows 10 Build: as shipped Version Number: 126.96.36.199, also occurs in 188.8.131.52 Steps to Repro Open a level in the Editor Add an object to the scene. For example, select Designer Tool > Shapes > Box and then add a box to the Perspective View. Pre...
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