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Sub materials.

How many sub materials is recommended to have?
Also is it better to create one material with many sub-materials, or to have many materials which contain less sub-materials?

Build problem

Is it possible to build GameSDK at all in VS 2017? I have added some code, tried to build it, and it throws me a lot of errors. What's the catch here?

I need GameSDK to create some short demo version. Btw, Cryengine works fine.

Re: Quests system

Actually I did this with the flash. Here is a new one, just for the testing. The final version will look different, better.

And it works with "ActionMaps:ActionFilter" normally. It just i didn't test it properly before.


Re: Quests system

Thx Chris. I have succeeded to display some text. But i can't find "Actor: ActionFilter" node in the Flow Graph? There is "ActionMaps:ActionFilter" node, but it doesn't have <Input Entity>? Looks like this is different now, compared to Cryengine Ea...

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