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Re: Correctly export geometry and collision for Maya 2018

is not about that man you need to see how many polycount you have in the viewport and reduce it/ or detach every mesh into little pieces that's how it work or use a sort of prooptimizer modifier with maya Oh...may be.I said that before I can't remember what I did but I solved it somehow.Sometime ma...

Re: Correctly export geometry and collision for Maya 2018

i see in your scrrenshoit that you have the proxytoobig in some models if the pilygon count exceed 10000 it will fail the export and also the physicalize, be sure you model is under 10k polygons How so. And if I need more than 10 polygons in the model? I will describe the situation in more detail: ...

Re: Correctly export geometry and collision for Maya 2018

didn't know how it work maya is this photo from the material editor of maya or is it from cryexport tool? for example in 3ds max i need to setup the physiscalize into the material editor not in the cryexport settings This photo from the material editor of maya, i make export for this lesson: https:...

Re: Correctly export geometry and collision for Maya 2018

didn't know how it work maya is this photo from the material editor of maya or is it from cryexport tool? for example in 3ds max i need to setup the physiscalize into the material editor not in the cryexport settings This photo from the material editor of maya, i make export for this lesson: https:...

Re: Correctly export geometry and collision for Maya 2018

hi range the image showed are too small i can't look at it, aniway the collision must be setup in maya ticking physicalize -> default and then export Sorry me, I update image for post, but "the collision must be setup in maya ticking physicalize -> default" - OK, see screenshot number two. can't se...

Re: Correctly export geometry and collision for Maya 2018

Hi guys! I have a model of this type: http://f23.ifotki.info/thumb/508c5bab0036c90b1c341815a2dc981d6dac37324949377.png For the test, I made a single material, and set it up like this: http://f23.ifotki.info/thumb/be0c407e695f41bc7350780132985ea16dac37324949393.png Exported and added a model to the ...

Correctly export geometry and collision for Maya 2018

Hi guys! I have a model of this type: http://i-fotki.info/23/508c5bab0036c90b1c341815a2dc981d6dac37324949377.png.html For the test, I made a single material, and set it up like this: http://i-fotki.info/23/be0c407e695f41bc7350780132985ea16dac37324949393.png.html Exported and added a model to the map...

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