Search found 16 matches

Re: Cryengine Working Pipeline

Wait a moment, so i don't have any longer to push every texture through Photoshop ? I can just drag and drop any Albedo, Glosiness or Normal map into the editor ? From my understanding before version V, i had to push every single texture through Photoshop and than drop them into a special engine fol...

Cryengine Working Pipeline

hey guys, I'm just wondering if the Cryengine pipeline will finally get any updates soon ? any news ? The FBX importer is a nice improvement but importing textures is still annoying as F. The whole texture importing and photoshop process are kinda from the Cretaceous period... A simple and efficient...

Re: question about the 80lv article and Hunt lighting

hmm, thanks for clarifying, are you sure that the advanced mode is more expensive than the regular one ? I'm not sure but i think i have read somewhere that the second bounce comes at like no performance cost ? Thats why i was wondering why hunt isn't simply using the advanced mode with second bounc...

Performance Patch

I'm aware i'm talking here about the game Hunt but are this performance optimisations also coming with Cryengine 5.5 ? Since performance is a very important topic i guess we all would be interested in having better performnace in our projercts or even games. https://www.youtube.com/watch?v=fUze7bHlmWw

Re: SpeedTree/ Vehicle Schematyc Editor options is Deleted at Roadmap

I don't get it... How can it be to expensive ? So what, they really charge for a interface between the Engine and Speedtree ? It makes like no sense for me, theoreticly i could buy speedtree cinema and import my trees by using the FBX importer in cryengine. Why would speedtree cut themselve off a ma...

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