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Re: CRYENGINE Art Thread

Hey guys, I want to showcase a environment I'm working on currently, I think I'm slowly getting there. All megascans surfaces, atlases and models. Unless a few props are from the marketplace. Trees are a combination of Speedtree and Maya. Rendered in CryEngine 5.5 with GI/SVOTI and raytraced volumet...

SVOGI Offline Voxelization

Hey devs, I'm working on some stuff that requires expensive svoti settings. In the roadmap I saw 'SVOGI Offline Voxelization' and an option in the recent 5.4 build where I can turn on svoti_diff_offline or similar (can't remember the full cmd). Is this already implemented as an experimental feature ...

Re: What are you working on?

Hello guys! Interesting stuff to see in here! Here's some recent stuff I'm working on. Any thoughts or ideas? https://i.cubeupload.com/20UAdm.jpg - ship is a shared model - engine light and flares are handmade with the flare editor and custom flare alpha maps - all meshes are using custom detail map...

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