Search found 25 matches

[SOLVED] Exported mesh from Maya always faces camera

When I export a mesh from Maya (to .CGF) and bring it into my project, it always faces the camera and is obviously exported wrong. I've tried using Maya 2018, 2017, 2016 and CE 5.4 and 5.5, the result is the same. I even tried exporting the sample sphere from the documentation ( http://docs.cryengin...

Re: Area Trigger not working

Finally got it working, thanks for your help guys. Had to attach a custom PlayerTrigger Schematyc class to the player via Entity::Attachment FlowGraph node on start, and then place a custom ProximityTrigger Schematyc class in the world that has Entering and Leaving signals that do what I want. I rea...

Re: Area Trigger not working

Thanks for the suggestions, but I still, unbelievably, can't get any trigger to work :( I tried that third solution and the code was incompatible for some reason, it looks like it may be using legacy systems. I also tried looking at the ProximityTrigger lua script (which I can't find the C++ file fo...

Re: Area Trigger not working

https://www.cryengine.com/tutorials/content-examples/trigger-library https://www.youtube.com/watch?v=PRdCbD9Empw&t=119s https://www.youtube.com/watch?v=apVc6oBs2pA Those have to deal with ProximityTrigger and functionality from the GameSDK project, which I'm not using. The only available options fo...

Go to advanced search

cron