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Cryengine C# API is not complete,it is too little for feature and Gameobject can controlled via C#.

I compared Cryengine C# API with C++ API, I found from class list that class is too little by C# API provided.such as no classes for can controlling AI animation and controlling AI behavior ,controlling AI movement, controlling material ,controlling shader, controlling render ,controlling VR ,contro...

integrate NVIDIA GameWorks GameWorks and HairWorks , VRWorks into CE5 sandbox editor

:D As far as I know many games support NVIDIA GameWorks . such as NVIDIA Flex and HairWorks, Game visual effects look like very good ! and Unreal Engine have already integrated Nvidia GameWorks into its editor and Unity Engine have also integrated Nvidia VRWorks. So what has crytek waited for? Hope ...

[CE 5.3.3] how is technology support for C# / Mono about CE5 now?

Title: how is technology support for C# / Mono about CE5 now? [BUILD VERSION] - build 5.3 or next update Body: Platform: Ios,Android,Web,Windows Build: as shipped Version Number: Exact version number: (5.3.3 or 5.4) I mean,can I use CE5 with C#/Mono just like using Unity3d Engine to simply develop a...

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