Search found 20 matches

Re: SDL Mixer no sound in game

You're probably missing the smpeg2.dll in your bin folder. By default cry-patsy's script filters out files that start with smpeg2 here . I'm not sure if that's intended, but you can easily fix it by removing that line or manually copying smpeg2.dll to your packaged build. That was exactly the probl...

Re: SDL Mixer no sound in game

I use the the 5.3 build that I downloaded from the launcher, so no custom build. I added 's_AudioImplName = CryAudioImplSDLMixer' to the system.cfg in the engine's root folder. But if I understood it right, the SDL Mixer is the default option, right? How do I check whether SDL Mixer is running in th...

SDL Mixer no sound in game

I use SDL Mixer as audio middleware. In the sandbox editor and in its game mode everything works fine but in the released game there is no sound at all. When I use Wwise, it works but as my sound setup is very simple, I would prefer to use SDL Mixer. What could be the problem?

Re: Vagueness and risks of current CE licensing terms

I am facing a similar problem right now. As part of my university education, I used to CryEngine to create a VR-application where you can visit a historic site and walk around, like in Realities (http://store.steampowered.com/app/452710/Realities/). Since I am a student, I am allowed to publish seri...

FBX-Import missing Materials

I create models with several materials in Cinema4D and export them in fbx-format. When I Import them with the FBX Mesh Importer in Cryengine 5.3, only the first material shows up and a second one named <unassigned>. In the Cinema4D export dialog I tick the following checkboxes: "normales", "triangul...

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