DxDiag and Editor.log attached.
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I don't know, how would i check that? i can't see anything like that in the Task manager, the CPU load is usually high in game.Is the resource compiler converting in the background?
5.5 Woodland Time Demo: Average FPS: 82.74 Max FPS: 187.62 Min FPS: 24.06 ============================================================== TimeDemo Play Started ,Level=woodland (Total Frames: 14903, Recorded Time: 252.97s) Run Finished. Play Time: 180.11s, Average FPS: 82.74 Min FPS: 24.06 at frame 41...
You're right is it, sorry about that, i just forgot to change it to high from having set it to low earlier.Why is 5.6 on highspec while 5.5 is on lowspec? Ofcourse there will be a huge difference in fps.
Here it is with High Settings. 180 FPS
"Low FPS"? I'm running an older system (AMD FX 9590, 16GB DDR3, RX-580 8GB, and my FPS dropped from around 300 FPS (before vegetation) to around 250 but I assume it's limited to the Sandbox API (There is Vulkan/DX12 API support for Sandbox on the official "Roadmap" for 5.7 under "Graphics and Rende...
They are both High Spec, The only difference between my two videos is the engine version. 5.5: 80 FPS 5.6 10 FPS. and look at the CPU usage in the 5.6 version, its about 90% across 12 threads. Something in 5.6 is not right, those videos are just an example, if i make a brand new level in 5.6 with ju...
The CVar Dump is huge, about 450KB, comparing them in Notepad++ shows a lot of differences between them, i wouldn't know where to start trying to figure it all out...... Where is the CVar and can i just copy the one from 5.5.2 to 5.6.1 to see if that fixes the performance issue? 5.5.2 CVar Dump atta...
As titled, i have an example of this in videos of the Woodland Demo, this happens with just an empty map and a spawnpoint in Cryengine 5.6.1, the performance is atrocious. Hardware: AMD Ryzen 3600 GTX 1070 16GB DDR4 Woodland 5.6.1: about 10 FPS (MSI AB OSD didn't work in this) Look at the CPU, 12 th...
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