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Re: Blendspace Rotation Issue

The Blendspaces and the Animations were correct. The issue was the Character itself which seemed to be wrong exported.
Re-exporting it fixed the issue of all the Blendspaces acting weird.

Thanks to everyone who helped me solve this issue!

Re: Blendspace Rotation Issue

If I do this the bug occurs twice on each side hahaha... *cry* The 360° Spin occurs in the transitions of: 10, 9 8, 7 11, 12 12, 13 This is so weird.. They are pro assets from the store but they got exported another time by us with the CryExporter in 3DsMax. There shouldn't be any error with the ani...

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