Search found 21 matches

5.4 Preview 5 | c++ | How to properly add UQS plugin

Hi, I would like to test UQS plugin. How should I add it to my 5.4 project (I use empty cpp template game plugin) and compile it ? The code is documented for earlier version of CE. I have problem to compile it because of missing UQS libraries for linker when I try add it by my hands (throught Proper...

5.4 Preview 4 | C++ | It is possible to run xor debug GameSDK from Visual Studio (2017) ?

Hey, I am trying to start GameSDK project from Visual Studio (2017). Whole engine with GameSDK I can compile without any errors (generatet by cry_cmake.exe). To start GameSDK project I am setup its as startup project and set Command to start GameLauncher.exe with arguments "-project c:\proj\GameSDK....

5.4 Preview 4 | c++ | Do you have any examples how to use beta implementation of PhysX ?

Hey, I would like to test the PhysX in Cryengine. I compiled engine with PhysX SDK (where I add include files of PhysX too) and setup it in system.cfg as you write in docs. My entity is initialized as: SEntityPhysicalizeParams physParams; physParams.type = PE_RIGID; physParams.mass = 90.f; m_pEntity...

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