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Re: Render to texture

the my code use CryEngine V,custom version 5.5.2 #include "StdAfx.h" #include "Player.h" #include <CryRenderer/IRenderAuxGeom.h> void CPlayerComponent::Initialize() { m_timer = gEnv->pSystem->GetITimer(); // Create the camera component, will automatically update the viewport eve...

Re: Render to texture

the my code use CryEngine V,custom version 5.5.2 #include "StdAfx.h" #include "Player.h" #include <CryRenderer/IRenderAuxGeom.h> void CPlayerComponent::Initialize() { m_timer = gEnv->pSystem->GetITimer(); // Create the camera component, will automatically update the viewport ever...

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