Search found 4 matches

Re: Render to texture

the my code use CryEngine V,custom version 5.5.2 #include "StdAfx.h" #include "Player.h" #include <CryRenderer/IRenderAuxGeom.h> void CPlayerComponent::Initialize() { m_timer = gEnv->pSystem->GetITimer(); // Create the camera component, will automatically update the viewport every frame m_pCameraCo...

Re: Render to texture

the my code use CryEngine V,custom version 5.5.2 #include "StdAfx.h" #include "Player.h" #include <CryRenderer/IRenderAuxGeom.h> void CPlayerComponent::Initialize() { m_timer = gEnv->pSystem->GetITimer(); // Create the camera component, will automatically update the viewport every frame m_pCameraCom...

Go to advanced search

cron