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Re: CRYENGINE 5.5 PREVIEW Collective Build Feedback Thread

Ambient Lights don't work with an AttenuationBulbSize value of 0 for both lagacy Light entitys and the component light entitys. EDIT: It may also be possible that this is not a bug but an intentional change on how ambient light works, that just has not been communicated to the end user. OS: Windows...

Re: Extended Detail Bending : The lack of information

Hey cinnabear, please don't just bump topics like this, it's considered spam. :) I understand and apprecaite your excitement and I will talk to the team about this, however, you need to follow the rules , please or I have to issue a warning. Hey Nic, I feel like this is a greatly overlooked and imp...

Re: CRYENGINE 5.5 PREVIEW Collective Build Feedback Thread

Shadows from Sun under the Total Illumination V2 options will cast strong pixelated shadows Doesn't matter if the geometry is voxelized of not. It used to worked without problems in preview1/2 OS : Windows 7 64 bit Build : Original builds by Crytek Version Number : 5.5 Preview 3 indirect lighting i...

Re: CRYENGINE 5.5 PREVIEW Collective Build Feedback Thread

In the process i found a new bug though. cvar: r_GetScreenShot will drastically change colors EDIT : Looking at both pictures in photoshop it becomes clear that r_GetScreenShot will mix up the red with the blue channel of image. OS: Windows 7 64 bit Build: Original builds by Crytek Version Number: ...

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