Search found 25 matches

Re: Unity 3D vs. UDK 3 for iOS

First IMO this is not the right place to post questions about other engines, this is the Cryengine General Discussion Forum, you should post this in Off-Topic . Second IMO no one can truly tell you what engine you should use, what is easy for some could not be for you, the best way is to install th...

Re: Unity 3D vs. UDK 3 for iOS

First IMO this is not the right place to post questions about other engines, this is the Cryengine General Discussion Forum, you should post this in Off-Topic . Second IMO no one can truly tell you what engine you should use, what is easy for some could not be for you, the best way is to install the...

Re: Is there a way to simulate a mirror(realtime) now?

Although SSR is much more cheap than planar reflection, I think planar reflection is still neaded sometime. Totally agree. As a matter of fact planar reflection was needed like yesterday... I remember there were mirrors in Duke Nukem 3D back in the 1996 or such (or maybe just a smart faking method ...

Re: Imma make a 2d game on cryengine. Is it a good idea?

I want to make a game. A 2d game. On this engine. Should I do it? IMO no, i don't understand why people take engines like UE4, Cryengine and Unity to make 2D games, and i don't mean making a 3D game behave in 2D, that is a valid use of those engines, what I mean is that some take them and make game...

Re: Low FPS in GameZero project

Debug version is always slower by design, that's because is used to catch errors on the code and so needs to do tests that the non debug versions don't need to do, for example when working in visual studio you can compile your code in two ways, debug version and release version the debug version can...

Re: Problem with Alpha Channel

There's a long time since i worked with cryengine so i don't remember what blend options it has for particles but afaik additive like the name says adds the color unto the existing colors, so the brighter the color, of the blend texture, the more visible the effect, additive blending is mostly used ...

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