Re: Multiple basic questions
At least I don't really know about a simple way to do so. I think you still may use FG for interaction with level's objects for this you should: create for player FG node<Singletone> with output event - "pressing E" create for door FGnode (that may be assigned to door entity) with input p...
- Forum: Programming General
- Topic: Multiple basic questions
- Replies: 15
- Views: 15944
- Thu Nov 01, 2018 10:13 am
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