Re: Boids
*Push
- Forum: Entities
- Topic: Boids
- Replies: 3
- Views: 14663
- Fri Nov 15, 2019 6:55 pm
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Code: Select all
IMaterial NMat = Engine.Engine3D.GetMaterialManager.LoadMaterial("Materials/water/oceans/ocean_default.mtl");
Engine.Engine3D.GetITerrain().ChangeOceanMaterial(NMat);